An established brand. A new chapter.
An established brand, taken further. Custom type, individually developed characters and animation from before generative AI entered my workflow.
Explore FACTORY-C ↗Open to full-time brand and creative roles.
I'm Tezay, a Berlin-based brand designer and creative lead. I work across strategy, identity, web and motion, and have led a design team of ten. I'm interested in how a brand finds its own voice, especially now that so much can be made so quickly.
Explore my work ↓Download CV (PDF) ↓LinkedIn ↗An established brand, taken further. Custom type, individually developed characters and animation from before generative AI entered my workflow.
Explore FACTORY-C ↗
Making a complex idea easier to understand through illustration, film and focused AI support for animation and web implementation.
Explore Crowd Ukraine ↗
A decade of charitable work, thoughtfully edited. An identity that brings the gaming community and its purpose together.
Explore Gaming Aid ↗My experience spans agencies, gaming and my own studio. I've drawn letters, developed campaigns and led a design team. As the tools change, I keep developing the way I work. AI helps me explore ideas faster and speed up parts of production. I still look closely: Does this belong to the brand? Does the message come across? Would the people we're making it for care? In my next full-time role, I'd like to share that experience with a team and keep learning together.

Drawing letters teaches you how much a small difference can do. A curve, a gap, a rhythm: suddenly a shape has a voice of its own. I bring that attention to individual character into every project. It is also surprisingly easy to spend an entire afternoon on one curve.
What needs to change for the brand? Who should feel addressed? I ask before I design. Conversations often reveal something the brief hasn't quite captured yet.
With the client or team, I work out what matters and which problem we're solving. A clear task makes later decisions easier, including letting go of an attractive idea that doesn't help.
I sketch, compare and experiment. AI can make possible directions quicker to explore. Then comes the discussion: Which idea says something about this brand, and does it work beyond the first image?
Type, image, motion and tone need to work together. I move between drawing and digital tools, refining the details until they give the idea a recognisable expression.
An identity needs to be usable. I think through files, templates and applications with the team that will use them. Everyday work soon shows which decisions were actually helpful.